Generate continuous palette from a discrete gameR palette
Arguments
- n
Number of colors to be generated
- palette
Character name of palette. Either banjo, blocks, border, cowboy, cups, cyberpunk, fallout, gris, kirby, ocarina, okami, p4g, pman, rayman, sonic, spirit, splat, superbros, wow
- reverse
Logical. Should the palette be reversed? Defaults to FALSE.
- bias
Passed to colorRamp. A positive number. Higher values give more widely spaced colors at the high end.
- interpolate
Passed to colorRamp. Use spline or linear interpolation